While he may make games about sponges, Ivica Aracic is anything but spineless! Our chat with the "Greedy Sponge" and "Instamory" developer is yet more proof that a fascinating story lies behind the code of every iOS game.
Two dogs, a touchscreen and one very stretchy tongue. That's the formula Mojo Bones is banking on to hit it big on iOS, and chances are they're on to something. Find out more about their upcoming debut title, "Tongue Tied," in our interview with game designer and musician Stuart Ryall!
A word of advice: don't carve the Thanksgiving turkey with a plasma sword! Check out this interview with Patrick Jacob of XperimentalZ Games instead, and keep an eye out for "Don't Run With a Plasma Sword" when it hits the App Store on November 30!
Are you tired of all these cool-looking iOS releases not working on older iDevices like the iPhone 3GS? Well, so is Jose Iniguez, director of Akaoni Studio, and as the year closes his team will be sending you a serious love letter in the form of "Zombie Panic in Wonderland Plus!" Check out our interview with Jose to find out more, and to get a peek at the very first footage of the iOS version in action!
This time we've got Binary Helix's Linh Ngo in the hotseat, and it's one of our most massive interviews yet! Inside you can find out more about the tons of content planned for their upcoming sci-fi galaxy-trotting title, "Dangerous!"
"foursquare for gamers" is how Anthony Frasier likes to describe his team's upcoming app "Playd," currently in testing but open for free download on the App Store. This former videogame blogger and social gaming entrepreneur graciously accepted an interview, so whether you're a dev or someone who just got a new iPhone, check inside to see what this new social platform for gamers is all about!
Super Glue Studio may not have taken the top prize at IGF China with "Clay's Reverie," but we think some time in the iFanzine chat room is a pretty darn good consolation prize! Let's find out more about this cute and innovative platformer from the studio's director, Leslie Cui.
The Lab Rats Studio team recently checked in to talk about their upcoming adrenaline-packed third person shooter, "M.U.S.E."! Read those words again: Adrenaline. Packed. Third. Person. Shooter. So check inside to find out more, already!
Next up in the iFanzine chat room is David Marino, co-founder of Hidden Variable Studios. Inside, we learn more about this up-and-coming studio's debut puzzle title, "Bag It!"