Free games, free games, and more free games! Has everyone gone mad? Check inside to see what all the fuss is about, plus news and updates that caught iFanzine's attention this week.
It's a sizzlin' summer edition of our new weekly news roundup. Find more freebie alerts, noteworthy developer updates, and exciting Kickstarter project info inside!
You may recall we wondered aloud in our Desert Zombie: Last Stand First Look article whether this upcoming Unreal Engine-powered game might end up being a linear, "on-rails" experience à la Doom Resurrection or RAGE. The latest teaser trailer and accompanying press release from Crystalised puts paid to the notion, revealing Last Stand to be a completely free-roaming, third-person shooter!
With new games constantly bombarding iOS, it's easy to forget that previous releases are receiving impressive updates from their developers all the while. This feature will bring attention to updates, bugfixes, and miscellanous tidbits related to our previous coverage that have caught iFanzine's eye during the week.
So, on the very same day we fire up our preview copy of the upcoming sidescrolling platformer "Idyllic," developer FatCow Games announces a writing contest to let one fan determine the answers to the game's deepest mysteries? Believe it -- it's just more proof that anything's possible in this indie-driven market! Read our hands-on impressions of the game and get the scoop on FatCow's writing contest inside.
Arrr, if ye be a puzzle fan, ye better make way on your iDevice for this upcomin' game courtesy o' Black Pearl and Lakoo. That's what our hands-on time with the game so far be tellin' us. Savvy?
If there's one thing iOS isn't lacking it's creative physics puzzlers, but darn it all if these new releases don't keep us coming back for more! We recently got our hands on "Bobby: Space Adventure," a collaboration from Nooskewl and Studio Dereka that's about to bust its way right onto the iDevices of genre fans any day now.
If I'm honest, I've got a love-hate relationship with games like Cado. Now, I do love a good physics-based puzzler because generally they're perfectly suited to pick-up-and-play or on-the-go gaming. But I also sort of hate these addictive little blighters as they unfailingly begin devouring every second of free time I've got. And then some!