‘New Moon’ The Ravensword Devs Return!

Crescent Moon Games have just revealed two amazing looking games and launched a brand spanking new website to celebrate. The team behind the critically acclaimed action RPG Ravensword: The Fallen King (check out my review for Pocketfullofapps – ’tis from back in the days before iFanzine btw) have released details of a Mario-esque 3d platformer (Ultra Kid: Mystery of the Mutants) and visually stunning turn-based RPG (Rimelands: Hammer of Thor).

Ultra Kid: Mystery of the Mutants is inspired by fantastic games like MegaMan, Kid Icarus, and Super Mario Galaxy. In Ultra Kid players will be flying their rockets through space to land on different moons and planets, where they will find crazy creatures to fight and dark tunnels to explore. With a mixture of both 2.5D and 3D platforming, you’ll collect weapons and suit upgrades as you progress through the game to help you complete your main mission of saving the galaxy from Dr. Ridalin, who is quite evil. Ultra Kid is still in development.
Stay tuned for more info, screenshots, video, and (fingers crossed) an interview with team Ravensword in the coming weeks. In the meantime enjoy this amazing eye-candy courtesy of http://www.crescentmoongames.com/
Rimelands: Hammer of Thor was developed by Dicework Games and is being published by Crescent Moon Games. Rimelands: Hammer of Thor is a turn-based roleplaying game with stunning visuals and deep but simple game mechanics. In the game you will explore mysterious vaults and frosty landscapes littered with treasure and fearsome enemies. You play as a young treasure hunter exploring abandoned vaults to appease her grandmother’s seemingly endless appetite for riches, while struggling to find more about her dead parents and shrouded past. The official game website can be found here: http://www.rimelands.com

Features

  • Simple yet deep mechanics
  • Three character paths, Barbarian, Assassin and Shaman
  • Dozens of talents to customize your character with
  • Both random-generated and pre-designed levels
  • Use blueprints to build new items

As the game is a roleplaying game, all the usual trappings such as experience, levels, quests and multitudes of items are naturally present.