First Strike is a game about blasting the world to bits with nuclear weapons. There’s more to it than that, but that’s the basics. And the free to play version of the game has just been updated with some exciting new content that’s sure to keep you entertained for hours.
The new content comes in the form of Daily Conflicts – regularly changing challenges that are shake up the way the game plays. There’s slower rockets, sci-fi styling and more. And it’s going to have you coming back to the game over and over again. Here’s a break-down of what to expect.
Dirty War – All normal rockets do permanent destruction damage.
Massive Expansion – Expansion goes to all targets.
Iron Curtain Warfare – Max silo size is 1, building cruises is 400% faster and expansion is unavailable.
Capital Busters – Players only have their capital at the start with a permanent Iron Dome. But any superpower loses if its capital gets destroyed.
Covert Ops Infiltration – Every player has two Infiltrator superweapons, but expansion is unavailable.
Rocket Storm – Research, expansion, build time and cooldown are 200% faster, flight speed is 66% slower.
Science Fiction – All research is completed on game start.
All looks pretty cool, right? Is cool the right word to use when you’re talking about nuclear holocaust? Probably not, but we’ve done it now and the backspace key on our keyboard is sticky.
Strike first, strike hard
“We are very happy to have such a persistent and passionate community.” says Moritz Zumbühl, CEO of Blindflug Studios. “The first version of the game came out in 2014 and has maintained a huge player base over the years. With these new updates, the player base is growing even larger and it’s raining requests for features! The next update is already planned for this summer and we’re looking forward to showing our community more soon.”