The makers of "Vincere Totus Astrum" return, this time reviving a golden oldie from 1979! If "Lunar Lander" games just aren't challenging enough for you any more, this is one you definitely don't want to miss out on.
An imbalanced title if there ever was one! "Desert Quest" packs in gorgeous visuals, variety, smoothly working technicals, and plenty of content. It's set back by the fact that the core of its gameplay is composed of rather lackluster combat and a find-the-needle-in-the-haystack approach to mission objectives.
Watch out -- this one might blow your fingers off! Well, that's what some of the promotional material for "Ninja Sniper" suggests, but rest assured that sufficient work went into the translation of what little text lies inside. If you're a twitch shooter fan and always wanted to be a ninja, this one might be right up your alley!
Behold, a new cross between the side-scrolling platformer and the physics puzzler is born! Plugging "DEO" into a specific category is a challenge in and of itself, but if you're a fan of either of those genres you'll probably find lots to appreciate in this one from Strapped to a Meteor.
"Project: Breaking Point" is what would happen if an "Arkanoid" arcade cabinet suddenly popped up in the middle of a techno rave. Rough around the edges but content-packed, this one promises a lot of entertainment for lenient genre fans with a taste for rainbows.
If you've been following iFanzine for awhile you'll no doubt remember "Yslandia," brought to us by MovingPlayer and BulkyPix last October. I wasn't sure what to expect when MovingPlayer made the jump from MMORPGs to casual puzzlers, but after "Drag'On" you'll hear no complaints from me if they decide to spend some more time in their newfound niche!
One of the App Store's true hidden gems, "Alpha Swarm" lifts elements from the logic puzzle, physics puzzle, and shoot 'em up genres, blending them into a wonderfully refreshing experience. Now, if only it weren't marred by a few interface flaws!
With a slick four-viewpoint system, a gorgeous presentation, and a user interface that builds on the standard set by "Fantastic Knight" going for it, Minoraxis' "Exitium" is a product KRPG fans will definitely want to sink their teeth into. Provided, of course, that they haven't tired of the genre's fetch quests, where "Exitium" has shifted into high gear and gone straight into overkill mode.
We love it when devs throw tradition out the window and try something completely new! Now, if Studio Yomi could just come up with a replacement for traditional level design principles to go with their brand spankin' new platforming interface, they'd have a real classic on their hands.