And next up, a golden oldie from two years back makes its second outing on iOS after some retooling. "Boost 2" is chock-full of flying colors, but does that help it pass the ultimate test of good tunnel game design?
We're starting to get tunnel vision here at iFanzine, what with the tunnel-running genre growing larger by the week. Today we have two back-to-back tunnel game reviews in store, not to mention the world's first application of the "Sonic the Hedgehog 2 Minigame Test for Tunnel Games!" First to undergo this special trial by fire is Silver Fox Media's iOS debut, "Pivotal Punishment!"
Inception IQ steps up to the plate with a game that puts a real "spin" (pun absolutely intended) on the typical matching game formula. But if it doesn't go hand-in-hand with depth, can innovation alone be enough to out-maneuver most other genre offerings?
Cascadia Games has gone back in time and returned with a classic! Whether you're a casual puzzle fan or an old school platformer enthusiast, "Cavorite"'s mix of clever logic puzzles and action adventure should strongly appeal.
Anyone hoping for a good schooling in Nordic folklore is going to be seriously disappointed with "Wisp: Eira's Tale," as there's precious little 'tale' to be found within. If you came here looking for an impeccably designed casual adventure/action puzzle game, however, you're in a lot of luck!
What looks a whole lot like Tetris at first glance, but feels refreshingly different when you sit down and actually play it? Chances are it's Mark Davies' physics puzzle debut, "Tanglewood"! If you're a fan of physics puzzlers and equally a fan of engineering challenge, this one is completely worth checking into.
It's sad to see an already simplistic sidescroller beaten down by something as simple as lack of auto-save and multitask ability, especially when it's got such an absorbing soundtrack. Alas, an update is badly needed to breathe a little life into this robot.
So close, and yet so far! "Lechuza" gives players an all-too-brief glimpse at a good Horror/casual adventure/Hidden Object mashup, and the game is ill served by the iPhone's small touchscreen. It does a great job of delivering an increasingly unsettling mood, though, so genre fans who like a little more fright in their games might still want to pick this one up despite its flaws.
It had to happen eventually. So many iOS developers are riding the Castle Defense wave these days, and new ideas are running so short, that a group of combat-trained and magic-wielding civilians has arisen to defend - get this - the golden chicken that they worship. To be fair, the chicken used to be a goddess before an ill encounter with a divine rival, and Castle Defense fans are liable to have a blast becoming "Defender of Diosa" if they stick with it past the first few battles.
The videogame industry celebrates death and destruction on a massive scale, so isn't it nice to know you can still have fun building stuff? This title is so unique that it practically defies genre categorization, but I've decided to think of it as a brilliant physics puzzler that should appeal to a wide variety of iOS gamers.