Developers have bestowed so many achievements on players -- isn't it about time the devs get their own?
Pshaw, you don't need to destroy a whole planet to be called "Dangerous." Just hopping inside a starship armed with lasers, double rocket launchers, and two auto-tracking turrets - and having the freedom to attack any vessel you darn well please - should suffice to earn you that kind of label.
A videogame reviewer can experience no greater joy than bestowing upon a game the much-coveted mark of perfection. Corollary: a videogame reviewer can experience no greater anguish than having to withhold the adjective "perfect" on account of just a few flaws. See what they are inside, and if these issues don't dissuade you, prepare for one of the most thoroughly enjoyable iPhone RPGs to date!